Right outside the harbor of La Havre and my ships are overwhelmingly out numbered. You hit retreat in a tough situation and your forces loose their minds and run or sail off into an even worse situation. Tell you what drives me ♥♥♥♥♥♥♥♥ crazy is I can't ever go for a tactical retreat. That is why there is so much moding going on because many others feel the same way. I will never completely walk away from Vanilla but, occasionally I get burned out with it and want something different. I agree DME isn't perfect but neither is ETW Vanilla. Like I say above so much for me and what I "KNOW" to be preposterous and for what "everyone knows about Ms defeating Gs." I haven't a clue about how to mod but if I did this isn't a change I would have made. I agree with you that that is unfortunate. I haven't had the opportunity yet to try it out but have heard about it now from both you and Brad. Kumelowshi - "Why on earth would anyone be building fort walls on turn one?" Who says anyone is doing this? Very certain I never did. As for the funds the cost for city walls is the only cost to change, everything else in the mod remains the same and you start out with a giant amount of money, and either through trade or taxes (I forgot which) you get additional huge amounts of money, literally too much to spend. I tested Guards vs Milita awhile ago and yes the milita straight up beat them in a close fight. The only thing about this which kinda leaves me wondering is why give me more only to turn about and take more away. Ever noticed the difference in prices between vanilla and DM? For example in vanilla a wall round your city runs you 4000. If true I agree it would be questionable.Īs to starting funds in the tens of thousands I don't find that questionable at all. Everyone knows this which is why I didn't know about M defeating Gs because I never tried it on, why waste the M, right? Now you've got me curious so will give it a go and see what happens. Originally posted by DeftlyPlayed:Kumelowski - Militia defeating Guards units? Preposterous. This is how I downloaded the Mod and it works. You don't need to touch "DarthMod_Empire_v8.0_Platinum.2" because it isn't an Application since it is simply an extension file to DarthMod_Empire_v8.0_Platinum. Then proceed to Run as administrator DarthMod_Empire_v8.0.1_Patch_Platinum_Final Run as administrator DarthMod_Empire_v8.0_Platinum application and follow the instructionsĢ. DarthMod_Empire_v8.0.1_Patch_Platinum_Final (exe Application)ġ. DarthMod_Empire_v8.0_Platinum.2 (2 File) DarthMod_Empire_v8.0_Platinum (exe Application) Download the following files into your "Darthmod Empire" folder on your desktop (the 3 files need to be in the same location). Create a folder on the desktop and call it "Darthmod Empire".Ģ. Install to there and when done play the game and Enjoy!!!.You need to download 3 files in order to install Darthmod.ġ. Put that into the file with part 1 so part 1 and part 2 will be in the same folder then run the luancher and install to:Ĭ:/Program Files/Steam/Steam Apps/common/Empire Total WarĬ:/Program Files (x86)/Steam/Steam Apps/common/Empire Total War Then open up the file you just extracted and there should be 1 file in there called: Put into the file you just made and with part 2 you want to extract all the file to do that I dont have winrar I use 7 zip so right click onto part 2 folder and slide across to 7 zip and press extract all and loacation just press ok and it will make a folder in the same place you downloaded it to. Now place the darth vader icon wich is the launcher called: DarthMod_Empire_v8.0_Platinum.exe Part 1 should be the luancher and part 2 should be a folder or a file so make a new folder call it whatever you want I called mine Darthmod Empire Total War and just placed it in documents. Website:(You can also download part 1 and 2 from here). When you click the link you would want to download: *Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations). The melees should now be much more brutal and good looking. * The AI should attack/defend/make musket lines more effectively. Generally the region trades should be much less. * Dagestan overprotectorship bug should now be toned down significantly or completely fixed. Muskets are now more lethal at close range. * Different mass settings for even more realistic melees. What it includes: (I put down some of the things included there are way more) Hope this Helps!!!.Īs the game it should have been. I have been looking in a couple of discussions realated to the darthmod so this is the installation.
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